Xbox 360 Controller
This model was created to replicate the top housing of an existing Xbox 360 controller, in a 1:1 scale. Modeled form scratch in Solidworks and rendered in Keyshot.
This project helped solidify my abilities in modeling forms with compound curvature as well as maintaining precision, as this part was 3D printed and attached to the remaining housing to test fit the part.
P-Body Replica
This model was created to replicate an existing robot from pop culture. The only requirements being that it had to have a main body and four limbs.
I chose P-Body. A personal favorite of mine from the Portal video game franchise.

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